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added jam build system, please try it out - the advantage would be that it already...
[supertux.git]
/
src
/
badguy
/
spiky.cpp
diff --git
a/src/badguy/spiky.cpp
b/src/badguy/spiky.cpp
index
44bb376
..
ca414a4
100644
(file)
--- a/
src/badguy/spiky.cpp
+++ b/
src/badguy/spiky.cpp
@@
-31,7
+31,7
@@
Spiky::activate()
}
HitResponse
}
HitResponse
-Spiky::collision_solid(GameObject&
other
, const CollisionHit& hit)
+Spiky::collision_solid(GameObject& , const CollisionHit& hit)
{
if(fabsf(hit.normal.y) > .5) { // hit floor or roof?
physic.set_velocity_y(0);
{
if(fabsf(hit.normal.y) > .5) { // hit floor or roof?
physic.set_velocity_y(0);