- float radius, float speed)
- : BadGuy(tree->get_pos() + pos, "images/creatures/willowisp/willowisp.sprite",
- LAYER_OBJECTS - 20), was_sucked(false), mystate(STATE_DEFAULT), tree(tree)
+ float radius, float speed) :
+ BadGuy(tree->get_pos() + pos, "images/creatures/willowisp/willowisp.sprite",
+ LAYER_OBJECTS - 20),
+ was_sucked(false),
+ mystate(STATE_DEFAULT),
+ color(),
+ angle(),
+ radius(),
+ speed(),
+ sound_source(),
+ tree(tree),
+ suck_target()