- take_hit(*get_nearest_player()); // FIXME: debug only(?)
-}
-
-void
-Yeti::write(lisp::Writer& writer)
-{
- writer.start_list("yeti");
-
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
-
- if(dead_script != "") {
- writer.write_string("dead-script", dead_script);
- }
-
- writer.end_list("yeti");