- const float LEFT_STAND_X = 16; /**< x-coordinate of left dais' end position */
- const float RIGHT_STAND_X = 800-60-16; /**< x-coordinate of right dais' end position */
- const float LEFT_JUMP_X = LEFT_STAND_X+224; /**< x-coordinate of from where to jump on the left dais */
- const float RIGHT_JUMP_X = RIGHT_STAND_X-224; /**< x-coordinate of from where to jump on the right dais */
- const float STOMP_WAIT = .5; /**< time we stay on the dais before jumping again */
- const float SAFE_TIME = .5; /**< the time we are safe when tux just hit us */
- const int INITIAL_HITPOINTS = 3; /**< number of hits we can take */
+const float LEFT_STAND_X = 80; /**< x-coordinate of left dais' end position */
+const float RIGHT_STAND_X = 1280-LEFT_STAND_X-60; /**< x-coordinate of right dais' end position */
+const float LEFT_JUMP_X = LEFT_STAND_X+448; /**< x-coordinate of from where to jump on the left dais */
+const float RIGHT_JUMP_X = RIGHT_STAND_X-448; /**< x-coordinate of from where to jump on the right dais */
+const float STOMP_WAIT = .5; /**< time we stay on the dais before jumping again */
+const float SAFE_TIME = .5; /**< the time we are safe when tux just hit us */
+const int INITIAL_HITPOINTS = 5; /**< number of hits we can take */