-
- bkgd = load_image(DATA_PREFIX "/images/intro/intro.png", IGNORE_ALPHA);
-
- gown_sit = load_image(DATA_PREFIX "/images/intro/gown-sit.png", USE_ALPHA);
- gown_lookup = load_image(DATA_PREFIX "/images/intro/gown-lookup.png",
- USE_ALPHA);
- gown_upset = load_image(DATA_PREFIX "/images/intro/gown-upset.png",
- USE_ALPHA);
-
- tux_sit = load_image(DATA_PREFIX "/images/intro/tux-sit.png", USE_ALPHA);
- tux_upset = load_image(DATA_PREFIX "/images/intro/tux-upset.png",
- USE_ALPHA);
- tux_mad = load_image(DATA_PREFIX "/images/intro/tux-mad.png", USE_ALPHA);
-
- copter[0] = load_image(DATA_PREFIX "/images/intro/copter1.png", USE_ALPHA);
- copter[1] = load_image(DATA_PREFIX "/images/intro/copter2.png", USE_ALPHA);
-
- copter_squish = load_image(DATA_PREFIX "/images/intro/copter-squish.png",
- USE_ALPHA);
- copter_stretch = load_image(DATA_PREFIX "/images/intro/copter-stretch.png",
- USE_ALPHA);
-
- beam = load_image(DATA_PREFIX "/images/intro/beam.png", USE_ALPHA);
-
+ texture_load(&bkgd, DATA_PREFIX "/images/intro/intro.png", IGNORE_ALPHA);
+ texture_load(&gown_sit, DATA_PREFIX "/images/intro/gown-sit.png", USE_ALPHA);
+ texture_load(&gown_lookup, DATA_PREFIX "/images/intro/gown-lookup.png", USE_ALPHA);
+ texture_load(&gown_upset, DATA_PREFIX "/images/intro/gown-upset.png", USE_ALPHA);
+ texture_load(&tux_sit, DATA_PREFIX "/images/intro/tux-sit.png", USE_ALPHA);
+ texture_load(&tux_upset, DATA_PREFIX "/images/intro/tux-upset.png", USE_ALPHA);
+ texture_load(&tux_mad, DATA_PREFIX "/images/intro/tux-mad.png", USE_ALPHA);
+ texture_load(&copter[0], DATA_PREFIX "/images/intro/copter1.png", USE_ALPHA);
+ texture_load(&copter[1], DATA_PREFIX "/images/intro/copter2.png", USE_ALPHA);
+ texture_load(&copter_squish, DATA_PREFIX "/images/intro/copter-squish.png", USE_ALPHA);
+ texture_load(&copter_stretch, DATA_PREFIX "/images/intro/copter-stretch.png", USE_ALPHA);
+ texture_load(&beam, DATA_PREFIX "/images/intro/beam.png", USE_ALPHA);