+ done = 0;
+ le_frame = 0; /* support for frames in some tiles, like waves and bad guys */
+ le_level_changed = false;
+ le_help_shown = false;
+
+ le_mouse_pressed[LEFT] = false;
+ le_mouse_pressed[RIGHT] = false;
+
+ le_mouse_clicked[LEFT] = false;
+ le_mouse_clicked[RIGHT] = false;
+
+ le_selection = new Surface(datadir + "/images/leveleditor/select.png", USE_ALPHA);
+
+ select_tilegroup_menu_effect.init(false);
+ select_objects_menu_effect.init(false);
+ display_level_info.init(false);
+
+ /* Load buttons */
+ le_save_level_bt = new Button("/images/icons/save.png","Save level", SDLK_F6,screen->w-64,32);
+ le_exit_bt = new Button("/images/icons/exit.png","Exit", SDLK_F10,screen->w-32,32);
+ le_next_level_bt = new Button("/images/icons/next.png","Next level", SDLK_PAGEUP,screen->w-64,0);
+ le_previous_level_bt = new Button("/images/icons/previous.png","Previous level",SDLK_PAGEDOWN,screen->w-32,0);
+ le_rubber_bt = new Button("/images/icons/rubber.png","Rubber",SDLK_DELETE,screen->w-32,48);
+ le_select_mode_one_bt = new Button ("/images/icons/select-mode1.png","Select single tile",SDLK_F3,screen->w-64,48);
+ le_select_mode_two_bt = new Button("/images/icons/select-mode2.png","Select multiple tiles",SDLK_F3,screen->w-64,48);
+ le_test_level_bt = new Button("/images/icons/test-level.png","Test level",SDLK_F4,screen->w-64,screen->h - 64);
+ le_settings_bt = new Button("/images/icons/settings.png","Level settings",SDLK_F5,screen->w-32,screen->h - 64);
+ le_move_left_bt = new Button("/images/icons/left.png","Move left",SDLK_LEFT,screen->w-80-16,0);
+ le_move_right_bt = new Button("/images/icons/right.png","Move right",SDLK_RIGHT,screen->w-80,0);
+ le_move_up_bt = new Button("/images/icons/up.png","Move up",SDLK_UP,screen->w-80,16);
+ le_move_down_bt = new Button("/images/icons/down.png","Move down",SDLK_DOWN,screen->w-80,32);
+ le_tilegroup_bt = new Button("/images/icons/tilegroup.png","Select Tilegroup", SDLK_F7,screen->w-64,64);
+ le_objects_bt = new Button("/images/icons/objects.png","Select Objects", SDLK_F8,screen->w-64,80);
+ le_object_select_bt = new Button("/images/icons/select-one.png","Select an Object", SDLK_s, screen->w - 64, screen->h-98);
+ le_object_properties_bt = new Button("/images/icons/properties.png","Edit object properties", SDLK_p, screen->w - 32, screen->h-98);
+ le_object_properties_bt->set_active(false);
+
+ mouse_select_object = new MouseCursor(datadir + "/images/status/select-cursor.png",1);
+ mouse_select_object->set_mid(16,16);
+
+ le_tilemap_panel = new ButtonPanel(screen->w-64,screen->h-32,32,32);
+ le_tilemap_panel->set_button_size(32,10);
+ le_tilemap_panel->additem(new Button("/images/icons/bkgrd.png","Background",SDLK_b,0,0),TM_BG);
+ le_tilemap_panel->additem(new Button("/images/icons/intact.png","Interactive",SDLK_i,0,0), TM_IA);
+ le_tilemap_panel->additem(new Button("/images/icons/frgrd.png","Foreground",SDLK_f,0,0),TM_FG);
+ le_tilemap_panel->highlight_last(true);
+ le_tilemap_panel->set_last_clicked(TM_IA);
+
+ le_current.Init();
+
+ init_menus();
+
+ SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);