-static void parse_commandline(int argc, char** argv)
-{
- for(int i = 1; i < argc; ++i) {
- std::string arg = argv[i];
-
- if(arg == "--fullscreen" || arg == "-f") {
- config->use_fullscreen = true;
- } else if(arg == "--window" || arg == "-w") {
- config->use_fullscreen = false;
- } else if(arg == "--geometry" || arg == "-g") {
- if(i+1 >= argc) {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a parameter for geometry switch");
- }
- if(sscanf(argv[++i], "%dx%d", &config->screenwidth, &config->screenheight)
- != 2) {
- print_usage(argv[0]);
- throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT");
- }
- } else if(arg == "--show-fps") {
- config->show_fps = true;
- } else if(arg == "--disable-sfx") {
- config->sound_enabled = false;
- } else if(arg == "--disable-music") {
- config->music_enabled = false;
- } else if(arg == "--play-demo") {
- if(i+1 >= argc) {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a demo filename");
- }
- config->start_demo = argv[++i];
- } else if(arg == "--record-demo") {
- if(i+1 >= argc) {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a demo filename");
- }
- config->record_demo = argv[++i];
- } else if(arg == "--help") {
- print_usage(argv[0]);
- throw graceful_shutdown();
- } else if(arg == "--version") {
- std::cerr << PACKAGE_NAME << " " << PACKAGE_VERSION << "\n";
- throw graceful_shutdown();
- } else if(arg[0] != '-') {
- config->start_level = arg;
- } else {
- std::cerr << "Unknown option '" << arg << "'.\n";
- std::cerr << "Use --help to see a list of options.\n";
- }
- }
-
- // TODO joystick switchyes...
-}
-
-static void init_sdl()
-{
- if(SDL_Init(SDL_INIT_EVERYTHING) < 0) {
- std::stringstream msg;
- msg << "Couldn't initialize SDL: " << SDL_GetError();
- throw std::runtime_error(msg.str());
- }
-
- SDL_EnableUNICODE(1);
-
- // wait 100ms and clear SDL event queue because sometimes we have random
- // joystick events in the queue on startup...
- SDL_Delay(100);
- SDL_Event dummy;
- while(SDL_PollEvent(&dummy))
- ;
-}
-
-static void check_gl_error()
-{
- GLenum glerror = glGetError();
- std::string errormsg;
-
- if(glerror != GL_NO_ERROR) {
- switch(glerror) {
- case GL_INVALID_ENUM:
- errormsg = "Invalid enumeration value";
- break;
- case GL_INVALID_VALUE:
- errormsg = "Numeric argzment out of range";
- break;
- case GL_INVALID_OPERATION:
- errormsg = "Invalid operation";
- break;
- case GL_STACK_OVERFLOW:
- errormsg = "stack overflow";
- break;
- case GL_STACK_UNDERFLOW:
- errormsg = "stack underflow";
- break;
- case GL_OUT_OF_MEMORY:
- errormsg = "out of memory";
- break;
- case GL_TABLE_TOO_LARGE:
- errormsg = "table too large";
- break;
- default:
- errormsg = "unknown error number";
- break;
- }
- std::stringstream msg;
- msg << "OpenGL Error: " << errormsg;
- throw std::runtime_error(msg.str());
- }
-}
-
-void init_video()
-{
- if(texture_manager != NULL)
- texture_manager->save_textures();
-
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
-
- int flags = SDL_OPENGL;
- if(config->use_fullscreen)
- flags |= SDL_FULLSCREEN;
- int width = config->screenwidth;
- int height = config->screenheight;
- int bpp = 0;
-
- screen = SDL_SetVideoMode(width, height, bpp, flags);
- if(screen == 0) {
- std::stringstream msg;
- msg << "Couldn't set video mode (" << width << "x" << height
- << "-" << bpp << "bpp): " << SDL_GetError();
- throw std::runtime_error(msg.str());
- }
-
- SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
-
- // set icon
- SDL_Surface* icon = IMG_Load_RW(
- get_physfs_SDLRWops("images/engine/icons/supertux.xpm"), true);
- if(icon != 0) {
- SDL_WM_SetIcon(icon, 0);
- SDL_FreeSurface(icon);
- }
-#ifdef DEBUG
- else {
- std::cerr << "Warning: Couldn't find icon 'images/engine/icons/supertux.xpm'.\n";
- }
-#endif
-
- // setup opengl state and transform
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_CULL_FACE);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glViewport(0, 0, screen->w, screen->h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- // logical resolution here not real monitor resolution
- glOrtho(0, 800, 600, 0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0, 0, 0);
-
- check_gl_error();
-
- if(texture_manager != NULL)
- texture_manager->reload_textures();
- else
- texture_manager = new TextureManager();
-}
-
-static void init_audio()
-{
- sound_manager = new SoundManager();
-
- sound_manager->enable_sound(config->sound_enabled);
- sound_manager->enable_music(config->music_enabled);
-}
-
-static void quit_audio()
-{
- if(sound_manager) {
- delete sound_manager;
- sound_manager = 0;
- }
-}
-
-void wait_for_event(float min_delay, float max_delay)
-{
- assert(min_delay <= max_delay);
-
- Uint32 min = (Uint32) (min_delay * 1000);
- Uint32 max = (Uint32) (max_delay * 1000);
-
- Uint32 ticks = SDL_GetTicks();
- while(SDL_GetTicks() - ticks < min) {
- SDL_Delay(10);
- sound_manager->update();
- }
-
- // clear even queue
- SDL_Event event;
- while (SDL_PollEvent(&event))
- {}
-
- /* Handle events: */
- bool running = false;
- ticks = SDL_GetTicks();
- while(running) {
- while(SDL_PollEvent(&event)) {
- switch(event.type) {
- case SDL_QUIT:
- throw graceful_shutdown();
- case SDL_KEYDOWN:
- case SDL_JOYBUTTONDOWN:
- case SDL_MOUSEBUTTONDOWN:
- running = false;
- }
- }
- if(SDL_GetTicks() - ticks >= (max - min))
- running = false;
- sound_manager->update();
- SDL_Delay(10);
- }
-}
-
-#ifdef DEBUG
-static Uint32 last_timelog_ticks = 0;
-static const char* last_timelog_component = 0;
-
-static inline void timelog(const char* component)
-{
- Uint32 current_ticks = SDL_GetTicks();
-
- if(last_timelog_component != 0) {
- printf("Component '%s' finished after %f seconds\n",
- last_timelog_component, (current_ticks - last_timelog_ticks) / 1000.0);
- }
-
- last_timelog_ticks = current_ticks;
- last_timelog_component = component;
-}
-#else
-static inline void timelog(const char* )
-{
-}
-#endif
-
-int main(int argc, char** argv)
-{
- try {
- srand(time(0));
- init_physfs(argv[0]);
- init_sdl();
- timelog("controller");
- main_controller = new JoystickKeyboardController();
- timelog("config");
- init_config();
- timelog("tinygettext");
- init_tinygettext();
- timelog("commandline");
- parse_commandline(argc, argv);
- timelog("audio");
- init_audio();
- timelog("video");
- init_video();
-
- timelog("menu");
- setup_menu();
- timelog("resources");
- load_shared();
- timelog(0);
- if(config->start_level != "") {
- // we have a normal path specified at commandline not physfs paths.
- // So we simply mount that path here...
- std::string dir = FileSystem::dirname(config->start_level);
- PHYSFS_addToSearchPath(dir.c_str(), true);
- GameSession session(
- FileSystem::basename(config->start_level), ST_GL_LOAD_LEVEL_FILE);
- if(config->start_demo != "")
- session.play_demo(config->start_demo);
- if(config->record_demo != "")
- session.record_demo(config->record_demo);
- session.run();
- } else {
- // normal game
- title();
- }
- } catch(graceful_shutdown& e) {
- } catch(std::exception& e) {
- std::cerr << "Unexpected exception: " << e.what() << std::endl;
- return 1;
- } catch(...) {
- std::cerr << "Unexpected exception." << std::endl;
- return 1;
- }
-
- free_menu();
- unload_shared();
- quit_audio();
-
- if(config)
- config->save();
- delete config;
- delete main_controller;
- delete texture_manager;
- SDL_Quit();
- PHYSFS_deinit();
-
- return 0;
-}