set_pos(get_pos() - (get_bbox().get_middle() - get_pos()));
lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE));
lightsprite->set_color(Color(0.6f, 0.6f, 0.6f));
set_pos(get_pos() - (get_bbox().get_middle() - get_pos()));
lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE));
lightsprite->set_color(Color(0.6f, 0.6f, 0.6f));