-Lantern::Lantern(const Vector& pos)
- : Rock(pos, "images/objects/lantern/lantern.sprite"),
- lightcolor(0.0f, 0.0f, 0.0f)
+Lantern::Lantern(const Vector& pos) :
+ Rock(pos, "images/objects/lantern/lantern.sprite"),
+ lightcolor(0.0f, 0.0f, 0.0f),
+ lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light.sprite"))