if(get_remaining_time() < 0) {
context.draw_text(white_text, _("TIME's UP"), Vector(SCREEN_WIDTH/2, BORDER_Y),
CENTER_ALLIGN, LAYER_FOREGROUND1);
if(get_remaining_time() < 0) {
context.draw_text(white_text, _("TIME's UP"), Vector(SCREEN_WIDTH/2, BORDER_Y),
CENTER_ALLIGN, LAYER_FOREGROUND1);