- MovingSprite(const Vector& pos, const std::string& sprite_name, int layer = LAYER_OBJECTS, CollisionGroup collision_group = COLGROUP_MOVING);
- MovingSprite(const lisp::Lisp& reader, const Vector& pos, int layer = LAYER_OBJECTS, CollisionGroup collision_group = COLGROUP_MOVING);
- MovingSprite(const lisp::Lisp& reader, const std::string& sprite_name, int layer = LAYER_OBJECTS, CollisionGroup collision_group = COLGROUP_MOVING);
- MovingSprite(const lisp::Lisp& reader, int layer = LAYER_OBJECTS, CollisionGroup collision_group = COLGROUP_MOVING);
+ MovingSprite(const Vector& pos,
+ const std::string& sprite_name,
+ int layer = LAYER_OBJECTS,
+ CollisionGroup collision_group = COLGROUP_MOVING);
+ MovingSprite(const Reader& reader,
+ const Vector& pos,
+ int layer = LAYER_OBJECTS,
+ CollisionGroup collision_group = COLGROUP_MOVING);
+ MovingSprite(const Reader& reader,
+ const std::string& sprite_name,
+ int layer = LAYER_OBJECTS,
+ CollisionGroup collision_group = COLGROUP_MOVING);
+ MovingSprite(const Reader& reader,
+ int layer = LAYER_OBJECTS,
+ CollisionGroup collision_group = COLGROUP_MOVING);