- sound_manager->preload("sounds/bigjump.wav");
- sound_manager->preload("sounds/jump.wav");
- sound_manager->preload("sounds/hurt.wav");
- sound_manager->preload("sounds/kill.wav");
- sound_manager->preload("sounds/skid.wav");
- sound_manager->preload("sounds/flip.wav");
- sound_manager->preload("sounds/invincible_start.ogg");
- sound_manager->preload("sounds/splash.ogg");
+ SoundManager::current()->preload("sounds/bigjump.wav");
+ SoundManager::current()->preload("sounds/jump.wav");
+ SoundManager::current()->preload("sounds/hurt.wav");
+ SoundManager::current()->preload("sounds/kill.wav");
+ SoundManager::current()->preload("sounds/skid.wav");
+ SoundManager::current()->preload("sounds/flip.wav");
+ SoundManager::current()->preload("sounds/invincible_start.ogg");
+ SoundManager::current()->preload("sounds/splash.ogg");