-SpriteParticle::SpriteParticle(std::string sprite_name, std::string action, Vector position, AnchorPoint anchor, Vector velocity, Vector acceleration, int drawing_layer)
- : position(position), velocity(velocity), acceleration(acceleration), drawing_layer(drawing_layer)
+SpriteParticle::SpriteParticle(std::string sprite_name, std::string action,
+ Vector position, AnchorPoint anchor, Vector velocity, Vector acceleration,
+ int drawing_layer) :
+ sprite(),
+ position(position),
+ velocity(velocity),
+ acceleration(acceleration),
+ drawing_layer(drawing_layer)