//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
/* Load global images: */
gold_text = new Font("images/engine/fonts/gold.png",
"images/engine/fonts/shadow.png", 16, 18);
/* Load global images: */
gold_text = new Font("images/engine/fonts/gold.png",
"images/engine/fonts/shadow.png", 16, 18);
"images/engine/fonts/shadow.png", 16, 18, 3);
white_text = new Font("images/engine/fonts/white.png",
"images/engine/fonts/shadow.png", 16, 18);
"images/engine/fonts/shadow.png", 16, 18, 3);
white_text = new Font("images/engine/fonts/white.png",
"images/engine/fonts/shadow.png", 16, 18);
Menu::deactive_font = gray_text;
Menu::label_font = white_big_text;
Menu::field_font = gold_text;
Menu::deactive_font = gray_text;
Menu::label_font = white_big_text;
Menu::field_font = gold_text;
- sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
+ snprintf(img_name, sizeof(img_name), "images/creatures/tux_grow/left-%i.png", i+1);
- sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
+ snprintf(img_name, sizeof(img_name), "images/creatures/tux_grow/right-%i.png", i+1);
fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
ice_tux = new TuxBodyParts();
fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
ice_tux = new TuxBodyParts();
ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
for (int i = 0; i < GROWING_FRAMES; i++) {
delete growingtux_left[i];
delete growingtux_right[i];
}
for (int i = 0; i < GROWING_FRAMES; i++) {
delete growingtux_left[i];
delete growingtux_right[i];
}