projects
/
supertux.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Renaming images.
[supertux.git]
/
src
/
scene.h
diff --git
a/src/scene.h
b/src/scene.h
index
daaa4e6
..
2c34601
100644
(file)
--- a/
src/scene.h
+++ b/
src/scene.h
@@
-1,34
+1,51
@@
+// $Id$
//
//
-// C Interface: scene
+// SuperTux - A Jump'n Run
+// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
//
//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
//
//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SUPERTUX_SCENE_H
#define SUPERTUX_SCENE_H
#ifndef SUPERTUX_SCENE_H
#define SUPERTUX_SCENE_H
-#include "
textur
e.h"
-#include "timer.h"
+#include "
video/surfac
e.h"
+#include "
special/
timer.h"
#define FRAME_RATE 10 // 100 Frames per second (10ms)
// Player stats
#define FRAME_RATE 10 // 100 Frames per second (10ms)
// Player stats
-extern int score;
-extern int distros;
-extern int next_level;
-extern int score_multiplier;
+struct PlayerStatus
+{
+ int score;
+ int distros;
+ int lives;
+ enum BonusType { NO_BONUS, GROWUP_BONUS, FLOWER_BONUS };
+ BonusType bonus;
-
extern timer_type super_bkgd_tim
er;
-extern float scroll_x;
-
extern unsigned int global_frame_counter
;
+
int score_multipli
er;
+
+
PlayerStatus()
;
-extern timer_type time_left;
-extern double frame_ratio;
+ void reset();
+};
+
+std::string bonus_to_string(PlayerStatus::BonusType b);
+PlayerStatus::BonusType string_to_bonus(const std::string& str);
+
+extern PlayerStatus player_status;
+
+extern unsigned int global_frame_counter;
#endif /*SUPERTUX_SCENE_H*/
#endif /*SUPERTUX_SCENE_H*/