context.draw_surface_part(action->surfaces[frameidx],
Rectf(source, Sizef(size)),
Rectf(pos - Vector(action->x_offset, action->y_offset),
context.draw_surface_part(action->surfaces[frameidx],
Rectf(source, Sizef(size)),
Rectf(pos - Vector(action->x_offset, action->y_offset),