- currentsector = NULL;
-
- game_pause = false;
- speed_before_pause = g_main_loop->get_speed();
-
- statistics_backdrop.reset(new Surface("images/engine/menu/score-backdrop.png"));
-
- restart_level();
-
- game_menu.reset(new Menu());
- game_menu->add_label(level->name);
- game_menu->add_hl();
- game_menu->add_entry(MNID_CONTINUE, _("Continue"));
- game_menu->add_submenu(_("Options"), MenuStorage::get_options_menu());
- game_menu->add_hl();
- game_menu->add_entry(MNID_ABORTLEVEL, _("Abort Level"));