+extern SoundManager* sound_manager;
+
+extern Config* g_config;
+
+extern tinygettext::DictionaryManager* dictionary_manager;
+
+extern float game_time;
+extern float real_time;
+
+extern TileManager *tile_manager;
+
+/** this is only set while loading a map */
+extern TileSet *current_tileset;
+
+// global player state
+extern PlayerStatus* player_status;
+
+extern SpriteManager* sprite_manager;
+
+extern float g_game_speed;
+