- /* Load global images: */
- fixed_font = new Font(Font::FIXED, "fonts/white.stf");
- normal_font = new Font(Font::VARIABLE, "fonts/white.stf");
- small_font = new Font(Font::VARIABLE, "fonts/white-small.stf", 1);
- big_font = new Font(Font::VARIABLE, "fonts/white-big.stf", 3);
-
- tile_manager = new TileManager();
- sprite_manager = new SpriteManager();
+ // Load global images:
+ fixed_font.reset(new Font(Font::FIXED, "fonts/white.stf"));
+ normal_font.reset(new Font(Font::VARIABLE, "fonts/white.stf"));
+ small_font.reset(new Font(Font::VARIABLE, "fonts/white-small.stf", 1));
+ big_font.reset(new Font(Font::VARIABLE, "fonts/white-big.stf", 3));