- if (coins != nv_coins) Scripting::store_int(vm, "coins-collected", coins);
- if (total_coins != nv_coins) Scripting::store_int(vm, "coins-collected-total", total_coins);
- if (badguys != nv_badguys) Scripting::store_int(vm, "badguys-killed", badguys);
- if (total_badguys != nv_badguys) Scripting::store_int(vm, "badguys-killed-total", total_badguys);
- if (time != nv_time) Scripting::store_float(vm, "time-needed", time);
- if (secrets != nv_secrets) Scripting::store_int(vm, "secrets-found", secrets);
- if (total_secrets != nv_secrets) Scripting::store_int(vm, "secrets-found-total", total_secrets);
+ if (coins != nv_coins) scripting::store_int(vm, "coins-collected", coins);
+ if (total_coins != nv_coins) scripting::store_int(vm, "coins-collected-total", total_coins);
+ if (badguys != nv_badguys) scripting::store_int(vm, "badguys-killed", badguys);
+ if (total_badguys != nv_badguys) scripting::store_int(vm, "badguys-killed-total", total_badguys);
+ if (time != nv_time) scripting::store_float(vm, "time-needed", time);
+ if (secrets != nv_secrets) scripting::store_int(vm, "secrets-found", secrets);
+ if (total_secrets != nv_secrets) scripting::store_int(vm, "secrets-found-total", total_secrets);