- context.draw_text(Resources::normal_font, _("Secrets"), Vector(col2_x-16, row4_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
- context.draw_text(Resources::normal_font, secrets_to_string(secrets, total_secrets), Vector(col2_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ context.draw_text(Resources::normal_font, _("Badguys"), Vector(col2_x-16, row4_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
+ context.draw_text(Resources::normal_font, frags_to_string(badguys, total_badguys), Vector(col2_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ if (best_stats) {
+ int badguys_best = (best_stats->badguys > badguys) ? best_stats->badguys : badguys;
+ int total_badguys_best = (best_stats->total_badguys > total_badguys) ? best_stats->total_badguys : total_badguys;
+ context.draw_text(Resources::normal_font, frags_to_string(badguys_best, total_badguys_best), Vector(col3_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ }
+
+ context.draw_text(Resources::normal_font, _("Secrets"), Vector(col2_x-16, row5_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
+ context.draw_text(Resources::normal_font, secrets_to_string(secrets, total_secrets), Vector(col2_x, row5_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);