{
if (player.get_bbox().p1.x < get_bbox().p1.x - GRACE_DX) return false;
if (player.get_bbox().p2.x > get_bbox().p2.x + GRACE_DX) return false;
{
if (player.get_bbox().p1.x < get_bbox().p1.x - GRACE_DX) return false;
if (player.get_bbox().p2.x > get_bbox().p2.x + GRACE_DX) return false;