+ void draw_filled_rect(const Rectf& rect, const Color& color, int layer);
+ void draw_filled_rect(const Rectf& rect, const Color& color, float radius, int layer);
+
+ void draw_inverse_ellipse(const Vector& pos, const Vector& size, const Color& color, int layer);
+
+ /// Returns the visible area in world coordinates
+ Rectf get_cliprect() const;
+