if(Data != 0)
writer.Write("data", Data);
if(AnimSpeed != 25)
- writer.Write("animspeed", AnimSpeed);
+ writer.Write("anim-speed", AnimSpeed);
writer.EndList("tile");
}
Data = parser.IntegerValue;
break;
case "next-tile":
- Data = parser.IntegerValue;
+ NextTile = parser.IntegerValue;
break;
case "brick":
Brick = parser.BoolValue;