(action
(name "walk-right")
(fps 15.0)
- (x-offset 5)
- (y-offset 32)
+ (hitbox 5 32 0 0)
(images "arms-walk-0.png"
"arms-walk-1.png"
"arms-walk-2.png"
(action
(name "walk-left")
(fps 15.0)
- (x-offset 27)
- (y-offset 32)
+ (hitbox 27 32 0 0)
(mirror-action "walk-right"))
(action
(name "stand-right")
(fps 15.0)
- (x-offset 5)
- (y-offset 32)
+ (hitbox 5 32 0 0)
(images "arms-stand-0.png"))
(action
(name "stand-left")
(fps 15.0)
- (x-offset 27)
- (y-offset 32)
+ (hitbox 27 32 0 0)
(mirror-action "stand-right"))
(action
(name "jump-right")
(fps 15.0)
- (x-offset 5)
- (y-offset 30)
+ (hitbox 5 30 0 0)
(images "arms-jump-0.png"))
(action
(name "jump-left")
(fps 15.0)
- (x-offset 27)
- (y-offset 30)
+ (hitbox 27 30 0 0)
(mirror-action "jump-right"))
(action
(name "duck-right")
- (x-offset 5)
- (y-offset 62)
+ (hitbox 5 62 0 0)
(images "arms-duck-0.png"))
(action
(name "duck-left")
- (x-offset 27)
- (y-offset 62)
+ (hitbox 27 62 0 0)
(mirror-action "duck-right"))
(action
(name "skid-right")
- (x-offset 6)
- (y-offset 31)
+ (hitbox 6 31 0 0)
(images "arms-skid-0.png"))
(action
(name "skid-left")
(fps 15.0)
- (x-offset 27)
- (y-offset 31)
+ (hitbox 27 31 0 0)
(mirror-action "skid-right"))
(action
(name "kick-right")
- (x-offset 5)
- (y-offset 32)
+ (hitbox 5 32 0 0)
(images "arms-stand-0.png"))
(action
(name "kick-left")
- (x-offset 27)
- (y-offset 32)
+ (hitbox 27 32 0 0)
(mirror-action "kick-right"))
(action
(name "buttjump-right")
- (x-offset 5)
- (y-offset 32)
+ (hitbox 5 32 0 0)
(images "arms-stand-0.png"))
(action
(name "buttjump-left")
- (x-offset 27)
- (y-offset 32)
+ (hitbox 27 32 0 0)
(mirror-action "buttjump-right"))
; Grabbing is arms specific!
(action
(name "grab-right")
- (x-offset 5)
- (y-offset 32)
+ (hitbox 5 32 0 0)
(z-order 2)
(images "arms-grab-0.png"))
(action
(name "grab-left")
- (x-offset 27)
- (y-offset 32)
+ (hitbox 27 32 0 0)
(z-order 2)
(mirror-action "grab-right"))
(action
(name "duck+grab-right")
- (x-offset 5)
- (y-offset 62)
+ (hitbox 5 62 0 0)
(z-order 2)
(images "arms-duck+grab-0.png"))
(action
(name "duck+grab-left")
- (x-offset 27)
- (y-offset 62)
+ (hitbox 27 62 0 0)
(z-order 2)
(mirror-action "duck+grab-right")))