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Experimented with loading hitbox from .sprite file
[supertux.git]
/
data
/
images
/
worldmap
/
common
/
torch.sprite
diff --git
a/data/images/worldmap/common/torch.sprite
b/data/images/worldmap/common/torch.sprite
index
c6c2838
..
e23492e
100644
(file)
--- a/
data/images/worldmap/common/torch.sprite
+++ b/
data/images/worldmap/common/torch.sprite
@@
-1,8
+1,7
@@
(supertux-sprite
(action
(name "default")
- (x-offset 16)
- (y-offset 16)
+ (hitbox 16 16 0 0)
(fps 6)
(images "torch.png"
@@
-16,8
+15,7
@@
)
(action
(name "solved")
- (x-offset 16)
- (y-offset 16)
+ (hitbox 16 16 0 0)
(fps 1)
(images "smoke1.png"
"smoke2.png"