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fix bug with player not stopping when deactivated, make key support code simpler
[supertux.git]
/
data
/
levels
/
world2
/
key4.stl
diff --git
a/data/levels/world2/key4.stl
b/data/levels/world2/key4.stl
index
389c615
..
2356687
100644
(file)
--- a/
data/levels/world2/key4.stl
+++ b/
data/levels/world2/key4.stl
@@
-46,7
+46,7
@@
)
(powerup (x 200) (y 602)
(sprite "images/objects/keys/key_fire.sprite")
- (script "
get_fire_key(
);")
+ (script "
add_key(\"fire\"
);")
(disable-physics #t)
)
)