(y 44)
)
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(height 50)
(tiles
)
)
(tilemap
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(tiles
)
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(tilemap
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(tilemap
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(tiles
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(sprite "images/worldmap/forest/leveldots/door.sprite")
(sprite "images/worldmap/common/torch.sprite")
)
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(sprite "images/worldmap/common/torch.sprite")
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(level
(name "airkey.stl")
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(sprite "images/worldmap/common/shroom.sprite")
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(level
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(name "christoph6.stl")
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(sprite "images/worldmap/common/shroom.sprite")
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(y 18)
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(level
(name "Crumbling_Path.stl")
(level
(name "christoph7.stl")
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(sprite "images/worldmap/common/shroom.sprite")
)
(level
- (name "key4.stl")
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(y 12)
(sprite "images/worldmap/forest/small_fire.sprite")
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(level
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- (sprite "images/worldmap/common/shroom.sprite")
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- (level
(name "leaves.stl")
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(sprite "images/worldmap/common/shroom.sprite")
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(level
(level
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- (level
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(sprite "images/worldmap/common/shroom.sprite")
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(level
(name "dan_morial.stl")
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(sprite "images/worldmap/common/shroom.sprite")
)
(level
(name "village.stl")
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- (y 12)
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+ (y 16)
(sprite "images/worldmap/common/shroom.sprite")
)
(level
(y 12)
(sprite "images/worldmap/common/shroom.sprite")
)
+ (level
+ (name "light+magic.stl")
+ (x 23)
+ (y 8)
+ (sprite "images/worldmap/common/shroom.sprite")
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+ (level
+ (name "shocking.stl")
+ (x 27)
+ (y 9)
+ (sprite "images/worldmap/forest/small_water.sprite")
+ )
+ (level
+ (name "level4.stl")
+ (x 27)
+ (y 16)
+ (sprite "images/worldmap/common/shroom.sprite")
+ )
(worldmap-spawnpoint
(name "main")
(x 10)