SubInclude TOP src squirrel ;
SubInclude TOP src scripting ;
-#------------------------
-# SuperTux ARCHIVE FILES:
-#------------------------
-# the following keeps the .o files after an archive file (.a) is created
-NOARUPDATE = true ;
-
-for i in audio badguy control gui lisp math object physfs sprite
- tinygettext trigger video worldmap
-{
- sources = [ Wildcard $(i) : *.cpp *.hpp ] ;
- Library $(i) : $(sources) : noinstall ;
- TRANSLATABLE_SOURCES += [ SearchSource $(sources) ] ;
-}
-
-ExternalLibs audio badguy control gui lisp math object physfs sprite
- tinygettext trigger video worldmap
- : SDL SDLIMAGE GL OPENAL VORBIS VORBISFILE OGG ICONV PHYSFS BINRELOC ;
-IncludeDir audio badguy control gui lisp math object physfs sprite
- tinygettext trigger video worldmap
- : squirrel/include squirrel ;
-
-#----------------------
-# SuperTux Application:
-#----------------------
-sources = [ Wildcard *.cpp *.hpp ] ;
+sources =
+ [ Wildcard *.cpp *.hpp ]
+ [ Wildcard audio : *.cpp *.hpp ]
+ [ Wildcard audio/newapi : *.cpp *.hpp ]
+ [ Wildcard badguy : *.cpp *.hpp ]
+ [ Wildcard control : *.cpp *.hpp ]
+ [ Wildcard gui : *.cpp *.hpp ]
+ [ Wildcard lisp : *.cpp *.hpp ]
+ [ Wildcard math : *.cpp *.hpp ]
+ [ Wildcard object : *.cpp *.hpp ]
+ [ Wildcard physfs : *.cpp *.hpp ]
+ [ Wildcard sprite : *.cpp *.hpp ]
+ [ Wildcard tinygettext : *.cpp *.hpp ]
+ [ Wildcard trigger : *.cpp *.hpp ]
+ [ Wildcard video : *.cpp *.hpp ]
+ [ Wildcard worldmap : *.cpp *.hpp ]
+;
TRANSLATABLE_SOURCES += [ SearchSource $(sources) ] ;
-Application supertux : $(sources) $(wrapper_objects) ;
+#Application supertux : $(sources) $(wrapper_objects) ;
+Application supertux : $(sources) $(wrapper_objects) : linkerfile ;
C++Flags supertux : -DAPPDATADIR='\"$(appdatadir)\"' ;
LinkWith supertux : squirrel ;
ExternalLibs supertux : SDL SDLIMAGE GL OPENAL VORBIS VORBISFILE OGG ICONV PHYSFS BINRELOC ;
Help supertux : "Build the supertux executable" ;
IncludeDir supertux : squirrel/include squirrel ;
-LinkWithWholeArchive supertux : audio badguy control gui lisp math object physfs sprite
- tinygettext trigger video worldmap ;