There is no point in making a Y inferior to scroll_y checking, since bullets accel...
[supertux.git] / src / Makefile.am
index be3b636..065679a 100644 (file)
@@ -2,17 +2,19 @@ localedir = $(datadir)/locale
 
 bin_PROGRAMS = supertux
 supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\"
+#supertux_LDADD = $(top_builddir)/lib/.libs/libsupertux @LIBINTL@
 supertux_LDADD = $(top_builddir)/lib/libsupertux.la @LIBINTL@
 
+
 supertux_SOURCES = badguy.cpp badguy.h bitmask.cpp bitmask.h camera.cpp \
-               camera.h collision.cpp collision.h door.cpp door.h intro.cpp intro.h \
-               gameloop.cpp gameloop.h high_scores.cpp high_scores.h interactive_object.cpp \
-               interactive_object.h level.cpp level.h level_subset.cpp level_subset.h leveleditor.cpp \
-               leveleditor.h particlesystem.cpp particlesystem.h player.cpp player.h scene.cpp \
-               scene.h special.cpp special.h supertux.cpp title.cpp title.h worldmap.cpp \
-               worldmap.h tile.h tile.cpp tile_manager.h tile_manager.cpp resources.h \
-               resources.cpp gameobjs.h gameobjs.cpp background.h background.cpp tilemap.h \
-               tilemap.cpp serializable.h sector.cpp sector.h misc.h misc.cpp
+                       camera.h collision.cpp collision.h door.cpp door.h intro.cpp intro.h \
+                       gameloop.cpp gameloop.h high_scores.cpp high_scores.h interactive_object.cpp \
+                       interactive_object.h level.cpp level.h level_subset.cpp level_subset.h leveleditor.cpp \
+                       leveleditor.h particlesystem.cpp particlesystem.h player.cpp player.h scene.cpp \
+                       scene.h special.cpp special.h supertux.cpp title.cpp title.h worldmap.cpp \
+                       worldmap.h tile.h tile.cpp tile_manager.h tile_manager.cpp resources.h \
+                       resources.cpp gameobjs.h gameobjs.cpp background.h background.cpp tilemap.h \
+                       tilemap.cpp serializable.h sector.cpp sector.h misc.h misc.cpp defines.h
 
 # EOF #
 INCLUDES = -I$(top_srcdir)/lib