- change subimage loading syntax to be more usefull, ie. now its (images "somefile...
[supertux.git] / src / Makefile.am
index 71af416..6fc28fd 100644 (file)
@@ -2,6 +2,7 @@ localedir = $(datadir)/locale
 
 bin_PROGRAMS = supertux
 supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\"
+supertux_LDADD = @LIBINTL@
 
 supertux_SOURCES = \
 screen/drawing_context.h \
@@ -10,8 +11,8 @@ screen/font.h \
 screen/font.cpp \
 screen/screen.h \
 screen/screen.cpp \
-screen/texture.cpp \
-screen/texture.h \
+screen/surface.cpp \
+screen/surface.h \
 lispwriter.h \
 lispwriter.cpp \
 badguy.cpp \
@@ -31,8 +32,10 @@ door.h \
 intro.cpp \
 intro.h \
 defines.h \
+exceptions.h \
 gameloop.cpp \
 gameloop.h \
+gettext.h \
 globals.cpp \
 globals.h \
 high_scores.cpp \
@@ -82,13 +85,14 @@ worldmap.cpp \
 worldmap.h \
 tile.h \
 tile.cpp \
+tile_manager.h \
+tile_manager.cpp \
 resources.h \
 resources.cpp \
 gameobjs.h \
 gameobjs.cpp \
 game_object.cpp \
 game_object.h \
-drawable.h \
 background.h \
 background.cpp \
 tilemap.h \