bin_PROGRAMS = supertux
supertux_SOURCES = \
- badguy.c \
+ badguy.cpp \
badguy.h \
- bitmask.c \
+ bitmask.cpp \
bitmask.h \
- button.c \
+ button.cpp \
button.h \
- collision.c \
+ collision.cpp \
collision.h \
defines.h \
- gameloop.c \
+ gameloop.cpp \
gameloop.h \
- globals.c \
+ globals.cpp \
globals.h \
- high_scores.c \
+ high_scores.cpp \
high_scores.h \
- intro.c \
+ intro.cpp \
intro.h \
- level.c \
+ level.cpp \
level.h \
- leveleditor.c \
+ leveleditor.cpp \
leveleditor.h \
- menu.c \
+ lispreader.cpp \
+ lispreader.h \
+ menu.cpp \
menu.h \
- physic.c \
+ physic.cpp \
physic.h \
- player.c \
+ player.cpp \
player.h \
- scene.c \
+ scene.cpp \
scene.h \
- screen.c \
+ screen.cpp \
screen.h \
- setup.c \
+ setup.cpp \
setup.h \
- sound.c \
+ sound.cpp \
sound.h \
- special.c \
+ special.cpp \
special.h \
- supertux.c \
+ supertux.cpp \
supertux.h \
- text.c \
+ text.cpp \
text.h \
- texture.c \
+ texture.cpp \
texture.h \
- timer.c \
+ timer.cpp \
timer.h \
- title.c \
+ title.cpp \
title.h \
- type.c \
+ type.cpp \
type.h \
- world.c \
- world.h
+ world.cpp \
+ world.h \
+ worldmap.cpp \
+ worldmap.h
# EOF #