-// $Id: sound_source.hpp 3462 2006-04-28 19:38:41Z sommer $
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#ifndef __OPENAL_SOUND_SOURCE_H__
-#define __OPENAL_SOUND_SOURCE_H__
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_AUDIO_OPENAL_SOUND_SOURCE_HPP
+#define HEADER_SUPERTUX_AUDIO_OPENAL_SOUND_SOURCE_HPP
+
+#include <al.h>
-#include <AL/al.h>
-#include "math/vector.hpp"
-#include "sound_source.hpp"
+#include "audio/sound_source.hpp"
class OpenALSoundSource : public SoundSource
{
virtual void play();
virtual void stop();
+ virtual void pause();
+ virtual void resume();
virtual bool playing();
+ virtual bool paused();
virtual void update();
virtual void set_looping(bool looping);
+ virtual void set_relative(bool relative);
virtual void set_gain(float gain);
virtual void set_pitch(float pitch);
virtual void set_position(const Vector& position);
virtual void set_velocity(const Vector& position);
virtual void set_reference_distance(float distance);
- virtual void set_rollof_factor(float factor);
protected:
friend class SoundManager;
-
+
ALuint source;
+
+private:
+ OpenALSoundSource(const OpenALSoundSource&) = delete;
+ OpenALSoundSource& operator=(const OpenALSoundSource&) = delete;
};
#endif
+/* EOF */