void enable_music(bool music_enabled);
void play_music(const std::string& filename, bool fade = false);
- void pause_music();
- void resume_music();
+ void pause_music(float fadetime = 0);
+ void resume_music(float fadetime = 0);
void stop_music(float fadetime = 0);
- bool is_music_enabled() { return music_enabled; }
- bool is_sound_enabled() { return sound_enabled; }
+ bool is_music_enabled() const { return music_enabled; }
+ bool is_sound_enabled() const { return sound_enabled; }
- bool is_audio_enabled() {
+ bool is_audio_enabled() const {
return device != 0 && context != 0;
}
-
+ std::string get_current_music() const {
+ return current_music;
+ }
void update();
/*