#include <vector>
#include <map>
-#ifndef MACOSX
-#include <AL/alc.h>
-#include <AL/al.h>
-#else
-#include <OpenAL/alc.h>
-#include <OpenAL/al.h>
-#endif
+#include <alc.h>
+#include <al.h>
#include "math/vector.hpp"
bool is_sound_enabled() { return sound_enabled; }
bool is_audio_enabled() {
- return device != 0 && context != 0;
+ return device != 0 && context != 0;
}
void update();