void set_sound_file(std::unique_ptr<SoundFile> newfile);
- enum FadeState { NoFading, FadingOn, FadingOff };
+ enum FadeState { NoFading, FadingOn, FadingOff, FadingPause, FadingResume };
void set_fading(FadeState state, float fadetime);
FadeState get_fade_state() const
}
void update();
- void set_looping(bool looping)
+ void set_looping(bool looping_)
{
- this->looping = looping;
+ this->looping = looping_;
}
bool get_looping() const
{