-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __STREAM_SOUND_SOURCE_H__
-#define __STREAM_SOUND_SOURCE_H__
+#ifndef HEADER_SUPERTUX_AUDIO_STREAM_SOUND_SOURCE_HPP
+#define HEADER_SUPERTUX_AUDIO_STREAM_SOUND_SOURCE_HPP
-#include <stdio.h>
-#include <SDL.h>
-#include "openal_sound_source.hpp"
+#include "audio/openal_sound_source.hpp"
class SoundFile;
StreamSoundSource();
virtual ~StreamSoundSource();
- void set_sound_file(SoundFile* file);
+ void set_sound_file(std::unique_ptr<SoundFile> newfile);
- enum FadeState { NoFading, FadingOn, FadingOff };
+ enum FadeState { NoFading, FadingOn, FadingOff, FadingPause, FadingResume };
void set_fading(FadeState state, float fadetime);
FadeState get_fade_state() const
}
void update();
- void set_looping(bool looping)
+ void set_looping(bool looping_)
{
- this->looping = looping;
+ this->looping = looping_;
}
bool get_looping() const
{
static const size_t STREAMBUFFERSIZE = 1024 * 500;
static const size_t STREAMFRAGMENTS = 5;
static const size_t STREAMFRAGMENTSIZE
- = STREAMBUFFERSIZE / STREAMFRAGMENTS;
+ = STREAMBUFFERSIZE / STREAMFRAGMENTS;
bool fillBufferAndQueue(ALuint buffer);
- SoundFile* file;
+ std::unique_ptr<SoundFile> file;
ALuint buffers[STREAMFRAGMENTS];
FadeState fade_state;
float fade_start_time;
float fade_time;
bool looping;
+
+private:
+ StreamSoundSource(const StreamSoundSource&);
+ StreamSoundSource& operator=(const StreamSoundSource&);
};
#endif
+
+/* EOF */