static const float RECOVER_TIME = .5;
AngryStone::AngryStone(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/angrystone/angrystone.sprite"), state(IDLE)
+ : BadGuy(reader, "images/creatures/angrystone/angrystone.sprite"), state(IDLE)
{
physic.set_velocity_x(0);
physic.set_velocity_y(0);