return ABORT_MOVE;
}
- printf("PlayerHit: PM: %3.1f %3.1f BM: %3.1f %3.1f Hit: %3.1f %3.1f\n",
+ printf("PlayerHit: GT %3.1f PM: %3.1f %3.1f BM: %3.1f %3.1f Hit: %3.1f %3.1f\n",
+ game_time,
player.get_movement().x, player.get_movement().y,
get_movement().x, get_movement().y,
hit.normal.x, hit.normal.y);