Two more "WalkingBadguy"s
[supertux.git] / src / badguy / badguy.cpp
index bd4913c..a74cce2 100644 (file)
@@ -201,6 +201,8 @@ BadGuy::collision(GameObject& other, const CollisionHit& hit)
 void
 BadGuy::collision_solid(const CollisionHit& hit)
 {
+  physic.set_velocity_x(0);
+  physic.set_velocity_y(0);
   update_on_ground_flag(hit);
 }