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added jam build system, please try it out - the advantage would be that it already...
[supertux.git]
/
src
/
badguy
/
bouncing_snowball.cpp
diff --git
a/src/badguy/bouncing_snowball.cpp
b/src/badguy/bouncing_snowball.cpp
index
97f40c3
..
734e60a
100644
(file)
--- a/
src/badguy/bouncing_snowball.cpp
+++ b/
src/badguy/bouncing_snowball.cpp
@@
-40,7
+40,7
@@
BouncingSnowball::collision_squished(Player& player)
}
HitResponse
-BouncingSnowball::collision_solid(GameObject&
other
, const CollisionHit& hit)
+BouncingSnowball::collision_solid(GameObject& , const CollisionHit& hit)
{
if(hit.normal.y < -.5) { // hit floor
physic.set_velocity_y(JUMPSPEED);