static const std::string SOUNDFILE = "sounds/flame.wav";
Dart::Dart(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/dart/dart.sprite"), parent(0)
+ : BadGuy(reader, "images/creatures/dart/dart.sprite"), parent(0)
{
physic.enable_gravity(false);
countMe = false;
}
Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)
- : BadGuy(pos, d, "images/creatures/dart/dart.sprite"), parent(parent)
+ : BadGuy(pos, d, "images/creatures/dart/dart.sprite"), parent(parent)
{
physic.enable_gravity(false);
countMe = false;
}
Dart::Dart(const Dart& other)
- : BadGuy(other), parent(other.parent)
+ : BadGuy(other), parent(other.parent)
{
sound_manager->preload(SOUNDFILE);
sound_manager->preload("sounds/darthit.wav");