set_colgroup_active(COLGROUP_MOVING_STATIC);
sound_manager->preload("sounds/squish.wav");
reader.get("cycle", cycle);
- reader.get_vector("badguy", badguys);
+ reader.get("badguy", badguys);
random = false; // default
reader.get("random", random);
type = "dropper"; //default
{
writer.start_list("dispenser");
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
- writer.write_float("cycle", cycle);
- writer.write_bool("random", random);
- writer.write_string("type", type);
- writer.write_string_vector("badguy", badguys);
+ writer.write("x", start_position.x);
+ writer.write("y", start_position.y);
+ writer.write("cycle", cycle);
+ writer.write("random", random);
+ writer.write("type", type);
+ writer.write("badguy", badguys);
writer.end_list("dispenser");
}