Dispenser no longer hurts Tux directly. Tux can climb on it.
[supertux.git] / src / badguy / dispenser.hpp
index fc1a424..38a26fe 100644 (file)
@@ -29,16 +29,26 @@ public:
   Dispenser(const lisp::Lisp& reader);
 
   void activate();
+  void deactivate();
   void write(lisp::Writer& writer);
   void active_update(float elapsed_time);
 
+  void freeze();
+  void unfreeze();
+  bool is_freezable() const;
+
+  virtual Dispenser* clone() const { return new Dispenser(*this); }
+
 protected:
-  bool collision_squished(Player& player);
+  bool collision_squished(GameObject& object);
+  HitResponse collision(GameObject& other, const CollisionHit& hit);
   void launch_badguy();
   float cycle;
   std::string badguy;
   Timer dispense_timer;
+  bool autotarget;
+  bool swivel;
+  bool broken;
 };
 
 #endif
-