Badguys read hitbox from .sprite file
[supertux.git] / src / badguy / flame.cpp
index c4097d6..c88e118 100644 (file)
@@ -31,8 +31,8 @@ Flame::Flame(const lisp::Lisp& reader)
   reader.get("speed", speed);
   bbox.set_pos(Vector(start_position.x + cos(angle) * radius,
                       start_position.y + sin(angle) * radius));
-  bbox.set_size(32, 32);  
   sprite = sprite_manager->create("images/creatures/flame/flame.sprite");
+  bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
   countMe = false;
   layer = LAYER_FLOATINGOBJECTS;
 }