is_exploding(false),
time_until_explosion(0.0f),
is_stunned(false),
- time_stunned(0.0f)
+ time_stunned(0.0f),
+ ticking(),
+ grunting()
{
walk_speed = 80;
max_drop_height = 16;
//Prevent stutter when Tux jumps on Mr Bomb
- sound_manager->preload("sounds/explosion.wav");
+ SoundManager::current()->preload("sounds/explosion.wav");
//Check if we need another sprite
if( !reader.get( "sprite", sprite_name ) ){
return;
}
//Replace sprite
- sprite = sprite_manager->create( sprite_name );
+ sprite = SpriteManager::current()->create( sprite_name );
}
HitResponse
player->bounce (*this);
return true;
}
-
+
if(WalkingBadguy::is_frozen()) {
WalkingBadguy::unfreeze();
}
time_until_explosion = TIME_EXPLOSION;
is_exploding = true;
- ticking.reset(sound_manager->create_sound_source("sounds/fizz.wav"));
+ ticking = SoundManager::current()->create_sound_source("sounds/fizz.wav");
ticking->set_position(get_pos());
ticking->set_looping(true);
ticking->set_reference_distance(32);
ticking->play();
- grunting.reset(sound_manager->create_sound_source("sounds/grunts.ogg"));
+ grunting = SoundManager::current()->create_sound_source("sounds/grunts.ogg");
grunting->set_position(get_pos());
grunting->set_looping(true);
grunting->set_reference_distance(32);
- grunting->play();
+ grunting->play();
}
time_stunned = TIME_STUNNED;
run_dead_script();
}
-void
-Haywire::freeze()
-{
- WalkingBadguy::freeze();
- sprite->set_action(dir == LEFT ? "iced-left" : "iced-right");
-}
-
bool
Haywire::is_freezable() const
{