-// SuperTux
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+// SuperTux badguy - Iceflame a flame-like enemy that can be killed with fireballs
+// Copyright (C) 2013 LMH <lmh.0013@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
angle(0),
radius(100),
speed(2),
- fading(false),
light(0.0f,0.0f,0.0f),
lightsprite(sprite_manager->create("images/objects/lightmap_light/lightmap_light-small.sprite"))
{
bbox.set_pos(Vector(start_position.x + cos(angle) * radius,
start_position.y + sin(angle) * radius));
countMe = false;
- //TODO: get unique death sound
- sound_manager->preload("sounds/fizz.wav");
+ sound_manager->preload("sounds/sizzle.ogg");
set_colgroup_active(COLGROUP_TOUCHABLE);
start_position.y + sin(angle) * radius);
movement = newpos - get_pos();
- if(fading)
- if (sprite->animation_done()) remove_me();
+ if (sprite->get_action() == "fade" && sprite->animation_done()) remove_me();
}
void
void
Iceflame::ignite()
{
- sound_manager->play("sounds/fizz.wav", get_pos());
+ sound_manager->play("sounds/sizzle.ogg", get_pos());
sprite->set_action("fade", 1);
- Vector ppos = bbox.get_middle();
- Vector pspeed = Vector(0, -150);
- Vector paccel = Vector(0,0);
- Sector::current()->add_object(new SpriteParticle("images/objects/particles/smoke.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_BACKGROUNDTILES+2));
- fading = true;
-
+ Sector::current()->add_object(new SpriteParticle("images/objects/particles/smoke.sprite", "default", bbox.get_middle(), ANCHOR_MIDDLE, Vector(0, -150), Vector(0,0), LAYER_BACKGROUNDTILES+2));
+ set_group(COLGROUP_DISABLED);
+
// start dead-script
run_dead_script();
}