-// $Id$
-//
// SuperTux - Badguy "Igel"
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "igel.hpp"
-#include "object/block.hpp"
-#include "sector.hpp"
+#include "badguy/igel.hpp"
#include "object/bullet.hpp"
+#include "supertux/sector.hpp"
+
+#include "supertux/object_factory.hpp"
namespace {
- const float WALKSPEED = 80; /**< speed at which we walk around */
- const float TURN_RECOVER_TIME = 0.5; /**< seconds before we will again turn around when shot at */
- const float RANGE_OF_VISION = 256; /**< range in px at which we can see bullets */
-}
-Igel::Igel(const lisp::Lisp& reader)
- : WalkingBadguy(reader, "images/creatures/igel/igel.sprite", "walking-left", "walking-right")
-{
- walk_speed = WALKSPEED;
- max_drop_height = 16;
-}
+const float IGEL_SPEED = 80; /**< speed at which we walk around */
+const float TURN_RECOVER_TIME = 0.5; /**< seconds before we will again turn around when shot at */
+const float RANGE_OF_VISION = 256; /**< range in px at which we can see bullets */
+
+} // namespace
-Igel::Igel(const Vector& pos, Direction d)
- : WalkingBadguy(pos, d, "images/creatures/igel/igel.sprite", "walking-left", "walking-right")
+Igel::Igel(const Reader& reader) :
+ WalkingBadguy(reader, "images/creatures/igel/igel.sprite", "walking-left", "walking-right"),
+ turn_recover_timer()
{
- walk_speed = WALKSPEED;
+ walk_speed = IGEL_SPEED;
max_drop_height = 16;
}
-void
-Igel::write(lisp::Writer& writer)
+Igel::Igel(const Vector& pos, Direction d) :
+ WalkingBadguy(pos, d, "images/creatures/igel/igel.sprite", "walking-left", "walking-right"),
+ turn_recover_timer()
{
- writer.start_list("igel");
- WalkingBadguy::write(writer);
- writer.end_list("igel");
+ walk_speed = IGEL_SPEED;
+ max_drop_height = 16;
}
void
Igel::be_normal()
{
- activate();
+ initialize();
}
void
bool
Igel::can_see(const MovingObject& o)
{
- Rect mb = get_bbox();
- Rect ob = o.get_bbox();
+ Rectf mb = get_bbox();
+ Rectf ob = o.get_bbox();
bool inReach_left = ((ob.p2.x < mb.p1.x) && (ob.p2.x >= mb.p1.x-((dir == LEFT) ? RANGE_OF_VISION : 0)));
bool inReach_right = ((ob.p1.x > mb.p2.x) && (ob.p1.x <= mb.p2.x+((dir == RIGHT) ? RANGE_OF_VISION : 0)));
return false;
}
-IMPLEMENT_FACTORY(Igel, "igel")
+/* EOF */