#include "jumpy.hpp"
+#include "lisp/writer.hpp"
+#include "sprite/sprite.hpp"
+#include "object_factory.hpp"
+#include "object/player.hpp"
+
static const float JUMPSPEED=-600;
static const float JUMPY_MID_TOLERANCE=4;
static const float JUMPY_LOW_TOLERANCE=2;
{
writer.start_list("jumpy");
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
+ writer.write("x", start_position.x);
+ writer.write("y", start_position.y);
writer.end_list("jumpy");
}