Use run_dead_script wherever possible and make kill_* operations only do stuff once
[supertux.git] / src / badguy / kugelblitz.cpp
index 28c3ae0..8065639 100644 (file)
@@ -44,6 +44,7 @@ Kugelblitz::Kugelblitz(const lisp::Lisp& reader)
   reader.get("x", start_position.x);
   sprite->set_action("falling");
   physic.enable_gravity(false);
+  countMe = false;
 }
 
 void